Daniel, Ash, Ain, Izhana
Activities:
- Circle of Energy:
- Catching the Wind:
- This is a trial of a new activity specially designed for Science Scouts. The activity requires participants to build a windmill that can lift up a load. Integrated in this activity is a quiz on energy and a challenge to see which team’s windmill can lift the highest load.
The Science Scouts actively building their windmills.
The Science Scouts are now testing their windmill designs.
- Energy Card Challenge:
- Each participant is given an Energy Card with 7 empty slots. They will need to locate and observe 7 mini science shows in the centre themed around the topic of energy in order to earn a stamp for each slot. Stamping all the slots will earn the participant a goodie bag.
- Take-Home Activity:
- Scouts are given the Seeds Collection Sheet. They will need to find and bring at least 18 of the 20 seeds given to earn the Citizen Science badge.
No comments:
Post a Comment